net.java.games.jogl.GLException: Method "glAc

What could i do? i m sure absolutely sure a geforce 4 supports this extension. Am i doing something wrong in my code?

net.java.games.jogl.GLException: Method “glActiveTextureARB” not available

the subject was cut :slight_smile:

Did you try just glActiveTexture? There’s no need to use ARB since multitexturing was added as a regular part of OpenGL in version 1.2.1.

right :slight_smile:
but i thought with jogl glActiveTextureARB was just a call to glActiveTexture… just here for compatibilties issues or whatever.
i m going to try with no ARB.
thanks for the clue

Check out this post http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1093216356 perhaps you have the same problem I encountered. It turned out that I explicitly requested some GL capabilities which does not seem to be a good idea with the current release, and jogl defaulted to software rendering, alas, no arb. Try to check the vendor string as Ken told me to, if it reads M$, err, Microsoft, you know that’s it.

HTH

Wolfgang

well i got it working if i dont use the arb. so it s ok for now
thanks :slight_smile:

i get the same message on some computers with the glActiveTexture methods… sigh i miss C++ so much
why the hell it throws an execption on a standard methods?..

and yes it works with the july release

Did you try not requesting anything in your GLCapabilities?