Need Help

Hi,

I am an average level Java Programmer. I have experience in AWT, SWING. I am planning to develop a multiplayer (networked) game based on “PLAYING CARDS”. What all should I know and read before I start coding except for “Design Patterns” and “Other Core Java” like stuff. Would JOGL be helpful for me? I know basics of computer graphics. I want my game’s UI to look attractive and involve lots of animation and sound. I am new to Java game development and totally confused where to start from. Please suggest something.

Kaushik.

You might want to start with a good game programming tutorial like, http://www.cokeandcode.com/spaceinvaderstutorial. After that you can decide if Java2D is good enough, or you want to use Opengl with JOGL or LWJGL.

Thanks a lot for the cool link.
Few more questions:
Can the performace differences between Java 2D and JOGL quantified? ??? Java 2D looks good for my problem. But will JOGL be much faster than Java2D?

For what youa re doing probably not. And certainly not worth the hassle, IMO.

Thanks for the advice. :slight_smile: