Hi, everyone, how are you?.
I’d like to ask for a bit of orientation for a project I’ll be working on, don’t worry, I’m not asking for the 15-minute guide to build my own Quake 5, I’ll try to describe the problem as well as I can, bearing in mind that, although I have Java experience, none of it is graphics related.
I need to dynamically visualize some charts, oscilloscope and/or histogram type, but I need to update the graphics as fast and smoothly as possible, and not only visualize them, they should be mouse-click aware. Being able to run it in Windows as well as Linux and OS X is a plus.
So far I’ve been googleing and I’m not sure if going for Java 2D is going to be fast enough, although it seems that it is hardware accelerated nowadays.
So, the thing is that I don’t know whether Java 2D is enough, or going for Java 3D/JOGL, or even a game engine, like jMe or LWJGL, is going to be totally overkill.
Besides, I’d like to use this stuff inside an eclipse RCP app, J3DWorkbench-like, (in case this is a limitation for some of the options).
To sum it up, I’m eager to enter this thick jungle of Java graphics, I’d just like to know I’m headed in the right direction.
Thanks a lot in advance, and please excuse my english,
Regards
Antonio
