Hey everyone,
I’m new to LWJGL and game programming, but not to java.
Does anyone have any bumpmap code that works with LWJGL 0.97+ (preferably on a 2D surface)? I’d like it to use a color map, gloss map ,and a bump map to generate the effects-I don’t need those hardcoded to be auto-generated. I don’t know much about what type of shading (phong etc) to use, so whatever works good and isn’t too slow would be great.
If the graphic files loaded were pngs-that would be great!( not necessary though).
I’d definetly appreciate any and all help…
thanks and GL with your own coding.
Any C code they give you is very straightforward to turn into Java & LWJGL.