does anyone remember the name of the developer utility that puppygames used for alienflux?
I tried it before but dont remember the name of it…and I didnt get it to work either but I want to try again.
does anyone remember the name of the developer utility that puppygames used for alienflux?
I tried it before but dont remember the name of it…and I didnt get it to work either but I want to try again.
Hmm, maybe it was eclipse? (the only one I’ve heard any of the lwjgl developers use??)
www.eclipse.org : Works great! (on windows, if you’re using any other platform I would wait a while longer as the last linux (gtk) version I tried was still not even close to as good as the win version, on my machine ~ april something)
Borlands Jbuilder (Personal edition) maybe…?
Just a guess…
Anders is correct. They use eclipse. Or at least they did, might have switched…
No, we’re still using Eclipse.
I’m not upgrading to 3.0 until it’s officially released though. I’ve had horrible nightmares with buggy beta versions.
Cas
Yes thats it
Im downloading eclipse-platform-2.1.1-win32.zip, is that the only file I need?
Does it include the java editor?
I heard eclipse had a profiler function, or was that a plugin for eclipse?
The platform doesn’t contain the Java tools, you need to add the JDT to it, or just download the JDK (which includes the platform, jdt, plus tools for creating eclipse plugins).
i already have sun sdk on my machine, cant it use that?
Nah, it uses it’s own incremental (sp?) compiler among other things - download the jdk/jdt/sdk (whatever it’s called) instead.
IIRC it’s quite big…
[quote]Nah, it uses it’s own incremental (sp?) compiler among other things - download the jdk/jdt/sdk (whatever it’s called) instead.
IIRC it’s quite big…
[/quote]
But totally worth it Alien at first, but lots of great features. If only the debugger wasn’t so damn slow :o