Greetings to the JGO community.
First of all some words about me:
Im a 2nd course student. At the moment I
m studying Software Engineering in Kiev.
My friendship with Java began half a year ago, but still sometimes I feel friendzoned, and I want it to be vice versa.
I`ve got basic skills in the Data Structures and Algorithms.
So we`ve got kind of finals called âcourse workâ. Its a task given to a student and must be done to the end of the term.
Luckily (sarcasm over 9000) my professor is a very kind gentleman (sarcasm over 9000 again) and he gave me a task to write a game.
[quote]-U have 0 experience in developing games? So what?
[/quote]
And not a single f%*k was given that day.
The great thing of this situation is that several years ago I was only able to dream about creating a game. Now a have a chance to improve my ego.
Now the bad side of this story.
Ive never even tried to start coding a game cuz it seems to be quiet difficult. But not the coding seems so scary I don
t know any of the basic libraries that may be used, neither I have experience with the game logic/process.
Sad but true.
I realize that downloading a source code from an internet/changing the sprites may be a guaranteed âAâ for the subject.
But if I do so I`m sure that it would be my last try in creating a game.
To âfeedâ my ego Ive decided to do it. But the giant wall of questions damages my inspiration. I
ve read the articles from the âArticles & tutorialsâ and still I`m misunderstanding lots of stuff.
I would like to ask U, what helped U when U were a beginner.
Are there some manuals or video-lessons which U found to be useful.
Thank you for reading this till the end.
Good luck
P.S. If all the same wait for a topic with all the details soon of mygamedevelopment lifecycle.