my new physics engine

Hi all!
here is a little demo of my new physics engine!
http://www.cortegaia.com/pacman/thegame.jnlp

Ewwww, worms! Looks pretty good! Hard to say at this stage how well it really works but seems good to me.

runs nice and smooth here, good job.

Very smooth and nice.

I agree though, ewww worms!

works great and it is very realistic.

would be cool if you could drag the worms around. Or have you not gotten to the poit hwere that acn be done.

Mousepicking and tack constraint added…

A lot better, loads of fun :slight_smile:

Works nice here.
Can it handle rectangles, too?

hehe, that was fun. Although sometimes the worm I was holding dissapeared if I zoomed out. Maybe I twitched and itw ent out of the zone…

yes my collision system is a bit severe… if an object touch the border that object will be destroyed!!! :slight_smile:

what games do you have in mind for this?

A platform game where the border is not reachable due to solid static blocks that close the paths