Hi,
I’ve got a strange problem. I’ve implement an OBJ Model loader as well as a Collada Model loader. In both cases the problem is that my models are not in the correct dimension.
An example:
I have a dice (basically a simple cube) and now when I load and render it it is not a cube anymore (width is now longer than hight). Why is that? When I load my meshes inside other programs it displays them correctly no matter whether it is an obj or collada file.
Can anyone help me here??
Cheers