My 3D Checkers

I’m sure 3D checkers has been created many times before, so don’t flame me for being unorigional :wink:

This is my first game using JOGL, most of it written from scratch with some help from random tutorials and of course the people here at java-gaming.org

Webstart here

Any comments/critiques/bug reports/random outbursts of thought will be appreciated :slight_smile:

I would also like to know if the rotation works on OS X and also what other OSs people can run this on

Hi Death33284,

Nice work.

I’m not a checkers expert but I was taught that you could move across the board with a ‘double’ several places instead of just one…

OSes tested:

Windows XP running java 1.5 is ok.

Solaris 10 for Sparc running java 1.5.0.1 is OK.

Solaris 10 for Intel fails with this in the Exceptions tab:

UnsatisfiedLinkError:
/.java/deployment/chache/javwas/http/Ddownload.java.net/P80/DMmedia
/DMjogl/DMbuilds/DMarchive/DMjsr-231-westart-current/RNjogl-natives-solaris-i586.jar
/libjogl.so: ld.so.1: java: fatal: libGL.so.1: open failed

(I didn’t use copy / paste and typed it over so excuse me if I mistyped)

Hope it helps.

Best regards from

Thats the version called “flying kings” which I chose not to implement in this

and that error sounds like a problem loading from the JOGL libraries, so I don’t think theres much I can do about that since they are loaded through a JNLP that isn’t mine…

Thanks for the info :slight_smile:

Works nicely on Mandriva Linux 2006 (once I got my GLX extensions working again, but that has nothing to do with your app :wink:

Works fine on OS X (10.4.7) PPC