i’d like to … but at the moment i’m on a 56k modem … and from monday i won’t even have internet for 2 or 3 weeks …
the unzipped file is too large to upload it via 56k … so if anyone could upload it for me?
to describe the feature:
with this patch it is possible to use several geometries with a single shape3d
geometries are stored in a vector so it is possible to use up to unlimited geometries 
the methodes setGeometry( Geometry g ) and getGeometry() should work like before
the set method deletes all geometries and makes the given geometry the only one
the get method returns the first ( index 0 ) geometry
the new methods setGeometry( int index, Geometry g ) and and getGeometry( int index ) make use of the new feature
the set method works the same way like the set method in java.util.Vector ( as it is the underlying datastructure )
the get method also works the same
both methods will throw an error if an index that doesn’t exist is accessed
to add new geometries the method addGeometry( Geometry g ) should be used … maybe there should be a method like setMaximalGeometries to allow setGeometry ( int index ) to access more than the existing indices
so … should be enough … and i’ll be ‘away from pc’ for about 2 or 3 weeks …
cu then