I have posted this question in other forums because I would like to get opinions from the widest group of Java experts possible.
I would like to know anyone’s opinion regarding the memory foot-print for a complex Object. There could be thousands of separate geometries (some non-convex). This may be an obvious question but I would like others opinions if possible, would the memory foot-print difference between a SINGLE Shape3D with thousands of appended Geometries and a wrapper Object composed of thousands of Shape3D Objects be negligible? I am also trying to keep in mind that mouse picking will have to be implemented.
I am trying to avoid the deadly OutOfMemory Error that may happen.
Thanks to anyone who wishes to share their opinion.