Multiplayer game with libgdx

Hello i am trying to make a multiplayer game with libgdx + kryonet.
and i get kinda confused…

Some questions -

  1. The server should be in a libgdx project, or in a plain java project?
  2. If i should make the server in libgdx project, how can i load the gdx without creating a screen, i mean the server doesn’t need a screen right?

Thanks a lot :slight_smile: