Multiplayer Game Develoment in J2ME

Greetings All,

    I'm very interested in creating J2ME games that allow players to compete over mobile networks. I'm familiar with some technical issues, including network latency and protocol (TCP/UDP). I would like to know some best practices for optimizing a game for multiplayer with MIDP 1.0, or just general advice on developing multiplayer J2ME games. Thanx! ;D

First of all you should be aware of the fact that MIDP 1.0 doesnt give you access to TCP by default, only HTTP and UDP iirc.

Actually, only HTTP. MIDP 2.0 adds HTTPS as a mandatory protocol, and optional support for TCP and UDP. At least Nokia’s MIDP 2.0 phones all support TCP and UDP.