Multiplayer BlackJack Applet

I was looking to expand my game into the multiplayer realm. My current blackjack simulator it on:
http://lucreenliven.com/index.php?option=com_content&view=article&id=104&Itemid=117
but now I would like the users to be able to sign in and play together, possibly keeping a running count of chips and see who got the high score of the week/month. But I have no clue how to make it multiplayer.

I know I need a server/client-based program and the client will only handle mouse clicks. Can anyone give me a tutorial or some insite on how I would go about this?

Thank you in advance,
www.lucreenliven.com

hmm, I know how to do it in UDP. but I think you are gunna want TCP…

try googling tcp server/client tutorial

http://code.google.com/p/ninjanetworking/

ninjanetworking seems like a great api. I would have used it at my project at work if it had a different license.

I seem some striking similarities to another API. :wink: Suffice to say I like the structure. :slight_smile:

tom, the license will change to BSD at the end of August.

sunsett, is that you darkfrog? :slight_smile: Yeah, I re-purposed the serialization framework I wrote for JGN, grafting it into Ninja. Also, I used JGN for quite a while, so Ninja is definitely inspired by JGN.

Yeah, it’s me…it’s looking really good. I’ve got some work on would be JGN 3, but I haven’t had time to take it as far as I’d like…let me know if you’d like to take a look, it’s got some interesting new twists. :wink: