Hello!
So after alot of tries and reading online about multi touch I finaly almost got it to work.
This is my code:
public boolean onTouch(MotionEvent e) {
int pointerCount = e.getPointerCount();
for (int i = 0; i < pointerCount; i++) {
int x = (int) e.getX(i);
int y = (int) e.getY(i);
int action = e.getActionMasked();
for (int j = 0; j < object.size(); j++) {
tempObject = object.get(j);
if (tempObject.getId() == ObjectId.Player) {
switch (action) {
case MotionEvent.ACTION_UP:
if (moveLeft.contains(x, y)) {
tempObject.setMovingLeft(false);
}
if (moveRight.contains(x, y)) {
tempObject.setMovingRight(false);
}
break;
case MotionEvent.ACTION_POINTER_UP:
if (moveLeft.contains(x, y)) {
tempObject.setMovingLeft(false);
}
if (moveRight.contains(x, y)) {
tempObject.setMovingRight(false);
}
break;
case MotionEvent.ACTION_DOWN:
if (jump.contains(x, y)) {
if (tempObject.getVelY() == 0 && tempObject.isJumping() == false) {
tempObject.setVelY((float) -11.5);
tempObject.setJumping(true);
}
}
if (restart.contains(x, y)) {
restart();
}
break;
case MotionEvent.ACTION_POINTER_DOWN:
if (jump.contains(x, y)) {
if (tempObject.getVelY() == 0 && tempObject.isJumping() == false) {
tempObject.setVelY((float) -11.5);
tempObject.setJumping(true);
}
}
if (restart.contains(x, y)) {
restart();
}
break;
case MotionEvent.ACTION_MOVE:
if (moveLeft.contains(x, y)) {
tempObject.setMovingLeft(true);
tempObject.setMovingRight(false);
}
if (moveLeftExit.contains(x, y) && !moveLeft.contains(x, y)) {
tempObject.setMovingLeft(false);
}
if (moveRight.contains(x, y)) {
tempObject.setMovingRight(true);
tempObject.setMovingLeft(false);
}
if (moveRightExit.contains(x, y) && !moveRight.contains(x, y)) {
tempObject.setMovingRight(false);
}
break;
}
}
}
}
return true;
}
Now the good part is that the multi touch work,as in I can press two buttons and they both react.
The bad part is that they react when I touch a different and smaller place.(not in the rects they are supposed to)
I hope you can understand from this picture:
#black - Where it is suppose to trigger the touch event
#yellow- Where the touch event is triggered.
Thanks !