Moving to OpenGL/LWGL

So far, I’ve been using straight Java functionality to design games, and haven’t had problems, but I’m trying to build up my knowledge of standard practices, and using these seems important.

SO, I was wondering of a good place to start with it, such as the main site and any good tutorials to look at. Also, what are the benefits of using it?

Thanks

http://lwjgl.org/demos.php has lots of good examples with the source available. Kev’s space invaders tutorial is also a good starting point.