Moving between "places"

Is the Hack example a good place to look at moving from lobby to game and from different “zones/regions/places” within a game or is jut one idea?

Trying to get my head around passing plyer from login to creation of char to play and once in play from “zone” to “zone”.

Hack is one example. Matchmaker is another

Really, its up to you.

Matchmaker works by creating a new game chanell per “session” and conencting the players to thats. As I say it relaly is dependsnt ony our spcific lobbying and game model.