I move my object, and then I set the view to look at it, and then I do it all over again.
move-lookat-move-lookat-move-…
My problem is that the render thread manages to render the scene between move and lookat
move-render-lookat-render-move-render-lookat-…
This gives the effect of that the object is shaking.
How do I solve this? Is there any pause/unpause on the render thread??
– Edit –
View.setMinimumFrameCycleTime() seem to have done the trick, is there any more sofisticated way?