MoreTetris

Hi all!
Just spent a week on making another “More” game: Tetris!
The gameplay is the same as usual, except that the shapes move in different directions! (The different colors represent in which one)
Hope somebody likes it!

controls: arrow keys to move, spacebar to rotate

Download v1.1
(Download buttons in the center)

And a screenshot:

http://s8.postimg.org/4q43kc2ut/scrs4.png

I wasnt very excited to play another Tetris game when i saw this, but its actually a very challenging variant! Because of the fact that the rows are so wide - you have to plan ahead very carefully.

Hey what did you mean by another "More game?

This one!

I was so excited to see what this was, but it’s not working :frowning:

“Invalid or corrupt jar file” - Stupid computer

I’m on win8, btw :stuck_out_tongue:

Not your fault, the download link is broken :wink: :emo:

This one should work
(The button in the center is the right one ;D)

Thanks for trying to test btw!

Detecting Linux OS
library path: /tmp/pRoman/
Exception in thread "main" java.lang.UnsatisfiedLinkError: /tmp/pRoman/liblwjgl64.so: libjawt.so: cannot open shared object file: No such file or directory

You need to pack LWJGL with the jar, not in /tmp/.

Some suggestions.

Fix the collisions, if your parallel to a shape and move towards it, your shape will clip through it, making it too easy to wedge into corners.

Increase the fall speed when pressing the down button imo, the main point of speeding it up is to get to the next shape faster, you are normally happy with the position if your pressing this button.

Le pause function :stuck_out_tongue: I had to shut it down to type this out and I was doing well :smiley:

Wow, this is getting attention very late. :slight_smile:
However:

[quote]Fix the collisions, if your parallel to a shape and move towards it, your shape will clip through it, making it too easy to wedge into corners.
[/quote]
True. Did not change that to make it possible to get through those small spaces, but it is absolutely ugly how it is. Will change it.

[quote]Increase the fall speed when pressing the down button imo, the main point of speeding it up is to get to the next shape faster, you are normally happy with the position if your pressing this button.
[/quote]
Yep.

Of course! :wink:

[quote]You need to pack LWJGL with the jar, not in /tmp/.
[/quote]
My little framework is packed with all the natives and extracts the needed ones there to be usable, but it does not really work as it seems. Did you run any of my former games? Deleting the folder should help then because I updated to LWJGL 2.9.1…

I sucked at this game but it is really fun :smiley:

A very special concept in my opinion :slight_smile:

@Hermasetas: Thanks! Very nice to hear!

Update v1.1:
Well, changed/fixed/added the stuff mentioned above. :slight_smile:
Keys ESC, P or PAUSE to pause/continue.

Download!

I don’t think that people want to put LWJGL in a /tmp/ folder for no reason other than playing this game. All you have to do is pack in LWJGL jars, natives, and some running scripts into the folder of your game.