Ok, so I finally got some free time to work on some long standing bugs in my first game, Gravity Trap. I hope to enter it in the java-gaming.org game programming contest, if it ever gets off the ground (Space Ghost promised an announcement at JavaOne, so we can only hope). I was wondering if anybody has time to play it and give some feedback…the game is small (about 20k) so bandwidth shouldn’t be a problem.
Anyway, here is the Java Web Start link:
http://www.xmeta.com/games/GravityTrap.jnlp
or download the jar file directly:
http://www.xmeta.com/games/GravityTrap.jar
Controls:
Left and right arrow keys turn the ship.
Up arrow thrusts forward.
Down arrow flips the ship 180 degress.
Space or Ctrl fires.
‘s’ key toggles sound off and on, just in case you play at the office :-).
Known bugs:
On my aging laptop with an ATI Rage Mobility graphics card, I need to manually go to the display control panel and set the display to 256 colors, even though I am doing so programatically as well, otherwise the game runs really slow. No problems on the other machines I have tested it on.