It’s been a while since I posted anything new, but I’ve started updating my old physics demo into a more complete game. There’s lots of open issues and missing features but the current version is reasonably playable (even had a relatively successful internet game :)). The game is essentially about racing a little truck around a 2D world to the finish after having collected the stars littered around the level.
STOP! If you don’t like 2D games, turn back now!
I’d really like some feedback on what works and what doesn’t. There are however plenty of known issues including:
- Skinning the trucks is a little too flexible at the moment. It’s possible to cheat by creating interesting skins and the networking isn’t clever enough to sync up player skins yet
- Graphics are generally pretty average, but at least nothing is ripped this time
Apart from maybe some user contributed truck skins
- The levels are just test ones. They’re ok fun, but nothing designed
- Controls are sensitive and not to everyone’s taste. This game isn’t intended to be the same as one of the many motorcross games though so keep an open mind. There have been some impressive times recorded even with current control system.
- There arn’t any dynamic objects in the environment, this will come in time probably
Any and all feedback richly appreciated. Especially crashes with logs, performance issues and platform issues.
http://old.cokeandcode.com/demos/mootox/screenshots/mini1.png
http://slick.cokeandcode.com/images/minimootox2.png
http://old.cokeandcode.com/demos/mootox/screenshots/skins1.png
Notes on custom truck and level designing will be coming soon, or maybe I’ll convince one of the guys who have been playing already to post
Any ideas for any of the following would also be appreciated:
- Multiplayer game formats that work with the trucks
- Powerups for the trucks
- Skin extensions - what about multi wheeled trucks?
- Website and Online features that might be fun
The webstart will be updating all the time so apologies if it’s broken for short periods. Never know quite how to end this sort of post, so I just will. Thanks for any testing or suggestions in advance.
Kev