This project is the resurrection and expantion of an old DOS game Molez done by Fractile. It is a full-screen exclusive mode side-view real-time shooting game.
In its current state it is playable by two people and keeps track of score, but there are bugs in the collision detection and the controls could be smoother.
I am no artist and the graphics are rather horrible (I’m hoping to find help there from the community).
The structure of the game allows it to be easily extended by adding weapons possibly changing the layout of the level(s).
Eventually (once most of the current bugs are worked out) the ability to have up to four players, configure controls, network play, and possibly an AI controlled player will be added to the game.
In it’s current state the size of the ‘world’ is based on the screen resolution so in order for network play to be possible the display portion will have to allow for scrolling with the player as it’s center and indicating (with arrows or some other pointer) the location of the other player(s).
I started this game because I enjoyed playing Molez along time ago and you just can’t play it on a modern system. I also believe that this game, when finished, will be a good resource for other game developers as it will encompass nearly all aspects of basic game development.