Modular 2d, 3d, 4d and 6d noise library

I recently ported Joshua Tippetts’ Accidental Noise Library to use in my game.

It’s up on GitHub here: https://github.com/codetaylor/Joise

Check it out. Use it. Pick it apart. Let me know if you find it useful or think it needs something.

Edit 07-31-2013: fixed the link to the Accidental Noise Library