All,
I am sorry to post this again. Anyone looking to be a moderator on the site here, please post your intent to do so and let me know which forums you would like to cover. I would like to set up the moderator privileges ASAP. Thanks.
-Chris
All,
I am sorry to post this again. Anyone looking to be a moderator on the site here, please post your intent to do so and let me know which forums you would like to cover. I would like to set up the moderator privileges ASAP. Thanks.
-Chris
…and would welcome an additional moderator on each of the forums I already have, to ensure there’s always at least one moderator around 
Thanks B3. I’ve added you to contests, online game dev and shared code.
-Chris
Since I read um all anyway I’m happy to take on anything that needs doing.
Kev
I’d like to moderate them all, please.
Cas 
General Discussions
Off Topic
Suggestions
Newless Clubies
Networking
Performance Tuning
Shared Code
Java 3D
Java 2D
Java Sound
jogl - Java Bindings for OpenGL
joal - Java Bindings for OpenAL
LWJGL Development
Please add me to any forums that need more moderation. Ideally we need 3-4 moderators for each, I guess?
I’d like to keep moderating my current boards, but you can add me to any board that needs help moderating.
I’d be happy to moderate Off Topic if you need a mod there.
General Discussions
Off Topic
Games Showcase (all of them)
Gameplay / Design
Newless Clubies
Networking
OnLine Game Development
Performance Tuning
Shared Code
jogl - Java Bindings for OpenGL
joal - Java Bindings for OpenAL
I can do physics, game design and AI if you like…
DP
Looks like there are plenty of volunteers, but if needed I can help out with:
General Discussions
Off Topic
Suggestions
Newless Clubies
Performance Tuning
Java 2D
cough
Cas 
I could do the job for the AI and Game Logic as well as the JOGL board.
some stuff I have implemented (not everything in Java but the algorithms should be the same):
AI and Game Logic
Pathfinding: A-Star, Contour-Tracing
Expert Systems: a Rule Engine, a Planner with BDI-Architecture
Human Agent Interface: spererates the application depent structures from the individual AI
…
jogl - Java Bindings for OpenGL
GLSL: Standard Lighting, Normal- and Parallax Mapping
Shadows: Shadow Volumes and Standard Shadow-Mapping (no Perspectrive correction yet, altough it should be easy to integrate)
Terrain: Quadtree, Octree, Geo-Mipmapping (GPU Gems 2 approch)
Character Animation: Skinning and Morphing both on the GPU, with copying the transformed vertices back to a vbo (using framebuffer_ext) in order to seperate modification and rendering (GeForece 6 required)
…
i’ll do java 2d if you want maybe a few more.
just lmk the score?
Happy to assist on Java3d - I don’t regularly read everywhere else but I’m happy to keep an eye on any others that it would be useful for me to assist with.
Hi,
My mod access for Xith3D has transfered across. I would like to be able to moderate the Game Physics (i.e. unofficial Odejava forums) again please.
Thanks,
Will.
I’d been wondering how I’d got that one 
Kev
I don’t mind moderating the following forums:
I’m pretty solid and clear headed, and I usually only act when something has gone too far, but I don’t know if my known-status is high enough 