Model scale

Hi
I know it is newb question , but how to scale ( shrink , enlarge) md3 model i just loaded? I tried to:
MD3Loader loader = new MD3Loader();
loader.LoadModel(“resources/models/md3”,“supersonic”);
loader.LoadWeapon(“resources/models/md3”,“railgun”);
BranchGroup model = loader.getScene();
TransformGroup tg = new TransformGroup();
Transform3D tr = new Transform3D();
tr.setIdentity();
tr.setScale(0.1f);
tg.setTransform(tr);
model.setTransformGroup(tg);
model.compile();
model.updateBounds(true);
renderer.getRootGroup().addChild(model);

but this dont work :(… pls help
thanks

I don’t know if setScale(float) works, but what I do is this:

Transform3D tr = new Transform3D();
Vector3f scale = new Vector3f( 0.5f , 0.2f , 0.9f ); // distortionned scale

tr.setScale( scale );
myTransformGroup.setTransform( tr );

I do the same. Above the model branchgroup, just add a tranform and adjust its scale. Works very well for me.