Hi guys,
I’m working on a rts called “clash tune” and now I’ve come to a big part of the game : modding.
So was wondering, would you rather use scripts or a UI-based tool like in starcraft 2 and warcraft 3 editors ?
IMHO, this kind of UI-based tools is easier for beginners, but quite unreadable when dealing with complex functionalities.
Scripts are for more advanced users, for sure, but they are way more powerful to deal with (and good for sharing)
So, what would be your choice ? Or other ideas ?