Hello,listeners I want to design a game for mobile-what would be the sequence to accomplish this task
Since you’re being extremely vague, I will also…
- design
- implement
- test
- distribute
Your forgot:
- get rich
- retire
shmoove
as you asked the question very open another approch is;
learn something about J2ME
plan a project
start the porject
see something really moves on the emulator and become happy
meet the first bug
notice it does not work on phone(s) as it is supoosed to
realise you dont know anything yet at all
calculate how much money you could get by working in McDonalds instead of the hours you spent on that game
Curse to Mobile Games and whole industry and give up
well thats the most common life cycle of the Mobile games, hope you will be on the other side or will never start at all if you dont have enough motivation which cant be learned from othesr neither can be bought