I have a swing application that have a Java3D OpenGL window inside it.
On top of this 3D window I sometimes draw a contextmenu and some tooltips also expands into that window.
Now since Swing uses Java2D, will it make sense to use the new OpenGL pipeline (-Dsun.java2d.opengl=true) so I do not mix OpenGL and DirectX, but OpenGL and OpenGL?
I always use new and updated NVidia drivers and have modern GeForce cards.
Thanks for any replies