wow! That is one seriously addictive game!
good job!
The growing slime is hilarious
wow! That is one seriously addictive game!
good job!
The growing slime is hilarious
Nice one. Man itās going to be tough this year with Speed4K and Miner4K.
Amazing game!!!
Not that this game needs any more help, but since Iām not in the contestā¦
You know what this game could really use? Donāt know if you could fit it in 40 bytes, but its needs a āflood fillā feature for old paths. You close them off with a little bit of dirt, and in a single click you flood fill the whole thing.
The bar truly is much higher this time around.
There are some really great games in the contest and Iām almost ashamed to continue with my own entry
[quote]Riiight
You wonāt pass this level!
[/quote]
Well, I did, and I want to know why thereās no 7th level. :ā( You get a person to waste their Sunday afternoon mastering your game, and you donāt give them a 7th level after taunting them like that? ;D
I found that the proper tactic in this case was to attack the slime immediately, before going after any gold. If you sacrifice some miners early in the game, and use them to destroy an entire slime globule at once, that piece of slime will not grow back. This essentially lessens the amount of slime on the level, thereby slowing the advance of the slime, and giving yourself more time (and resultantly more space) in which to mine.
Hey, if youāve got 800 miners, having 50 plunging to their deaths in a suicide mission to attain riches in a small price to pay. 8)
Speaking of slime, that was a cunning invention. Quite a nice touch, I must say. Bravo!
Haha, sorry!
The level note āYou wonāt pass this level!ā is true, though.
wow, this game is pure gold !
Lilian
would it make path construction easier if you used mouse press/release to define a line?
Just a suggestion, as making long straight tunnels is abit inconvenient atm - without a pen ofcourse
Iām going to try dropping the lowest bit of the mouse coordinates so you can only draw from/to even pixelsā¦ that might make it easier to avoid the worst jaggies
Markus, maybe this will sounfd familiar to you, but I have to say it - awesome! No time to write, i have to play some more!
haha, woo
Thanks for your kind comments, all. =D
markus.ego++;
;D ;D ;D
have just scrapped my to-be entry, too heavy for a newbie ;D
Of course thatās not the point, you should finish your game, or start anotherā¦ It is clear the gameplay is at a much higher level this year though.
The more the merrier!
Iām have trouble getting past level 3, curse this game, I need to do other things >:( .
Yes, awesome! great idea and great game.
I did not win level two :(, but I will >:(!!!
This game remember to me Lemmings, maybe you could add creatures abilities, limited and applicable by clicking creatures? climberā¦
Bruno
Hey, this game doesnāt work on my Mac at work. With a single-button mouse, normally you Crtl+Click to get the equivalent of a right mouse button, and thereās a way to check for that in Java. Are you not using the āKeyEvent.isPopupTrigger()ā method to detect right-mouse button clicks? 'Course Iām assuming youāre using AWT/Swing, but maybe not.
ahā¦ macā¦
Iām done with that exam, I think I passed (yay), and now I have time for 4k.
Again: Great addition to this yearās contest, truly, and also loads of fun. Youāve changed your tactics, obviously, from high-tech to gameplay, and it works just as well. Iām as impressed with this one as I was with your games from last year, and I find myself wondering what you will come up with next. Good work!
it gets worseā¦
I just fired it up on my powerbook - with a USB 3 button mouse. It is unplayably slow. The levels time out well before it is possible to complete because everything is moving so slowly.
What image format are you using?