I play it a lot with my son, but I am a bad guy and did not buy it yet :p, mouhahaaha
ps: be sure I will…
I play it a lot with my son, but I am a bad guy and did not buy it yet :p, mouhahaaha
ps: be sure I will…
before we was not able to produce thin/nice/smart graphics and programmers was always looking to a way to improve them, now that we can easily do that they tend to make the best to reproduce old-look graphics, and ? lot of people (as me) enjoy such graphism … nostalgia is facinating
ps: with smaller cube you can imagine what voxels could do
I totally agree. I think it’s the uncanny valley all over again. People are spending millions of dollars to go that extra mile to get past the trough of the valley and get very very close to lifelike, whereas if you just stay on the other end of the spectrum you have something just as good, if not better. Being unique does wonders.
I’d like to see someone try to make a Minecraft clone, but where you have to use SPHERES instead of cubes, and there must be physics/gravity. I think that would be fun, or at least challenging ;D I can imagine the programmer being swarmed by frustrated builders.
And implementing physics at that scale would be insane.
The same can be said about blocks. As long as you keep the spheres static, it scales really good ;D :persecutioncomplex:
Oh, and Markus, where are the verlet ropes ?
Well it’s not like he has cubes bouncing down the hillside - one object gets destroyed at a time, and when you build a cube on top of another there is no physics simulation whatsoever, it just needs to be on top of another.
Sounds like Appel was talking about a live physics simulation where you need to pile spheres on top of each other and they’ll roll away, etc.
So yeah, all I meant was that it didn’t sound like Appel was talking about a static situation.
I was just poking fun at you :-*
Spherical Minecraft with physics would look like:
http://www.cherza.be/members/7676/2-25-3-2010_BALLENVOORBALLENBAD.jpg
Yay ringworm!
I got ringworm from a bed in Costa Rica once. A little fungal cream did the trick.
How did we get from Minecraft to spheres and to ringworms???
I swear, internet forums are strange :
Verlet ropes are coming right after bumpmapping and per particle rayleigh scattering emulation.
So, next week it is. (depending on your definition of particle, whether you actually want bumpmapping, and the number of days in your week)
Gadzooks!
Congrats Markus, you are now walking among gamedev deities.
So when can we expect the Minecraft film tie in? Has James Cameron contacted you for the rights yet?
Yeah, I’m doing a rough draft on the script right now.
[quote]FADE TO:
INTERIOR, UNFINISHED UNDERWATER DOME
Occasional splashing sounds punctuate the total silence.
Long shot. Pan across as a man is placing glass cubes on top of each other, close on a Creeper silently entering the dome.
MAN: Phew, I think I’ve got just enough glass to actually fini (gets cut off by:)
CREEPER: SSSSSsssssss…
SMASH CUT TO:
EXTERIOR, LAKESIDE
The sun is setting in the distance.
Suddenly lots of bubbles rise up from the bottom of the lake.
A sheep bleats, then walks into the scene. It stops to graze.
FADE TO BLACK
[/quote]
If you’d post that on your blog, it will be on YouTube in no-time.
Gotta be careful there, James Cameron might think you’re stealing the script of Avatar
I just have to say, Markus, that you are my idol. No joke about it. I aspire to, at some point in my life, get to the place that you are at right now.
Congratulations.
Very true.
One more item for the todo list: machinima tools