MindYaBlox & RockBlocks

Two puzzle games developed using GTGE.
The levels are auto generated, thus you can challenge as many levels as you can.

MindYaBlox

http://fubz.us/games/bin/screenshot/mindyablox.gif

Play Webstart

RockBlocks

http://fubz.us/games/bin/screenshot/rockblocks.gif

Play Applet

MindYaBlox, is fun to play! :slight_smile:
It is casual and has a soft graphical style to it! Somewhat addictive.
I will definitely bookmark it and play it again.

Would be nice if you could use the mouse aswell as the keyboard, though.

Cheers!

#1 Looks very nice. Why is it signed? It doesnt use opengl (ran very slow) and there is also no joypad support. Signing it just for getting rid of that “java application window” label is a bit silly^H^H^H^H^Hunnecessary, isnt it?

#2 Gave me this exception, but ran fine regardless.

[quote]Java Plug-in 1.5.0_03
[…]
Exception in thread “AWT-EventQueue-1” java.lang.IllegalArgumentException: null source
at java.util.EventObject.(Unknown Source)
at java.awt.AWTEvent.(Unknown Source)
at java.awt.event.ComponentEvent.(Unknown Source)
at java.awt.event.WindowEvent.(Unknown Source)
at java.awt.event.WindowEvent.(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.SequencedEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
[/quote]

@m00wley

Bookmark?? Just open your Java Webstart Control Panel and play it again.

@oNyx

Isn’t webstart need to be signed??
Very slow?? Play here with my old computer it rans smoothly, also there is not much any action in there, so which one is running very slow then??

Isn’t webstart need to be signed??

Nop. Without cert its sandboxed (like an unsigned applet baiscally). So you cant use native libs etc.

Very slow?

As in… 2-5fps. Its software rendering after all.

which one is running very slow then??

The first one (with lots of alpha) of course.

Trying to start Mindblox on the computer at work… resulted in a

Fatal Error: Failed to initialize game environment!
Caused by:
java.lang.illegalArgumentatException: adding a container to a container on a different GraphicsDevice.
Please send above exception to the Game Author.

This might have something to do with me using dualscreen on the computer at work, perhaps.

[quote]Very slow?? Play here with my old computer it rans smoothly, also there is not much any action in there, so which one is running very slow then??
[/quote]
I also had some hickups with the sound. Like someking of lagging. To bad, thought the music was sweet.

[quote]@m00wley

Bookmark?? Just open your Java Webstart Control Panel and play it again.
[/quote]
What exactly do you mean?

What exactly do you mean?
[/quote]
Just start javaws… there you can launch any cached application (you can also remove applications from cache there). And another thing you can do there is creating shortcuts* for the application :wink:

(* There is a hint tag in the jnlp spec which triggers a create shortcuts yes/no dialog)

[quote]This might have something to do with me using dualscreen on the computer at work, perhaps.
[/quote]
Is that all the exception prints out??
I wonder which line that cause that…

[quote]As in… 2-5fps. Its software rendering after all.
[/quote]
How do you know it’s 2-5 fps? There’s no fps counter in there ???
So it’s not playable in there? I wonder, cos in here it runs really smooth.
What’s your spec and your OS, oNyx.

[quote]Just start javaws… there you can launch any cached application (you can also remove applications from cache there).
[/quote]
Yup, this what I mean :slight_smile:

How do you know it’s 2-5 fps? There’s no fps counter in there ???

With a framerate that low you can tell.

So it’s not playable in there?

It is still playable, because its kind of round-based.

What’s your spec and your OS, oNyx.

500mhz win2k. Enough to play Q3 with rock solid 75fps.

Well, its just java2d’s very slow drawing which is responsible for the bad performance (alpha is to blame). With lwjgl the game could run here with about 400fps and with about 80fps on some 300mhz machine with a voodoo banshee or rage128.

[quote][quote]This might have something to do with me using dualscreen on the computer at work, perhaps.
[/quote]
Is that all the exception prints out??
I wonder which line that cause that…
[/quote]
Actually, that was all the exception I got. And the funny thing is that I got the exception, or fault in a dialog that looked like swing. Sort of like a popup saing that there was something wrong. press ok to continue. Perhaps there was an total exception with a callstack thrown to a client, but I didn’t look.

Hey! That Javaws thing rocks! :slight_smile: