Hello, i’m trying to implement basic animation using midp 1.0.
i have one big image containing all of the animation frames of a single character, i’m trying to find a way to choose to render a specific area of the image (the current frame) onto the Graphics.
i looked at midp 1.0 specs and didn’t find anything that does that (the only related function was Graphics.drawImage(…) which draws the entire image
should i create new Images for each of the frames? sounds wasting…
any help will be appreciated