Hey, everybody!
I just wanted to get some words and opinions from you guys regarding memory and CPU usage and how they are programmed, comparing present use and the use of, say, programmers in the 70s and 80s who were tasked with performing the incredible feat of creating games out of ridiculously small amounts of RAM and with little enough CPU power to do anything intensive. I’m doing a lot of reading, and though I’ve known about the disparities for a long time, I’m only now able to really appreciate the hard work that it must have been. I realize that many game programmers now probably take what they’re doing for granted and abuse the fact that they have so much RAM and processing to work with. It’s amazing to think of the potential we have now on modern-day systems! Anyways, your thoughts! What would you suggest, as a general pointer, for someone trying to make the most out of their system? How can we go about doing with our computers what programmers back then were doing with theirs to create gaming technology?
Best regards,
Colton