MD3 Models

Has anyone ran into a problem with the textures not showing correctly using the MD3 loader for Xith? When I run the JWS demo from JavaCoolDude (the Super Sonic one) the texture doesn’t seem to be applied correctly, and I run into the same thing within my own game. I tried flipping the image file around different ways, but no luck. Any ideas what would be causing this?

Also, for those of you who use MD3 models for your game, what application would you recommend for creating the models? I am considering either Blender or gmax, but I am not familiar with how well the available MD3 export scripts work for these programs. Thanks!

I have this problem.

I recommend using the COLLADA format, with croft loader, and Blender for modeling.

Sounds like a good idea. I recently started looking into the Collada format, I think I’m going to attempt that route for now, thanks! I just posted on an another thread earlier asking about how to get Croft’s loader set up with my application, were you able to get everything working with no problems?

I used MD2 for my tests, and I’m not yet in the “import graphics” part of my game development, so I didn’t tried COLLADA loader in my own project, just launched the JWS demo.

Maybe a review of the Xith Getting Started Guide to include a COLLADA loading tutorial and advice on modeling tools is a good idea. I actually have some spare time I want to spent on Xith, so I’ll see what I can do.