mbrenaman.com (My java games)

Hi everyone, I’m kinda new around here though I’ve posted once concerning php calls…

Well, I was reluctant to post this but check out some games I’ve written and tell me what you think.

http://mbrenaman.com

Also, there is a game I’m working on now

http://mbrenaman.com/ioinfection/

And I want to add more features, but I can’t think of any.

Go ahead, be cruel. Throw large, sharp stones if you want to. Any critisism is welcome.

Thank you for your time-

And I want to add more features, but I can’t think of any.

Webstart ;D

Btw it flickers occasionally… therefore I guess that you use dirty rectangles. Well, you can still use doublebuffering in that case.

It flickers? I am using double buffering ???

Well, let’s face it - applets are… erm… not so cool :>

(I only tested it because I accidently had java turned on in my browser)

I kinda like applets for the nostalgia feeling; I thinks it neat to see what you can make that crappy old MS vm do.

I’m at work so I can’t try your games yet…

Well speaking of the old VM, I do plan to eventually just make games for new plugin. But I’ll never stop making applet… mwuhahahaha.

Nice games!

I have a suggestion to Io infection, make the applet area wider than the game area. When I’m shooting things I tend to move the mouse cursor to the object I try to blow up and that leads to me getting outside the applet sometimes when I try to blow up droids close to the borders.

Oh and another thing, I die by a bomb from one of the ships everytime, not being close of a 100:ed infections. Maybe you could make the turret able to withstand a couple of hits before it blows up?

Excellent, feedback. I will work on that mouse thing though I never move the mouse that far from the turret.

I’ll also give the turret a three hit life counter and see how that works out.

I do have a question though. Right now the turrets fire can kill itself. Should I take that out?

EDIT: I made the changes you suggested and its great, thank you so much ;D .

All smooth and quite chaotic in io infection! One question - is there an end to the level, or is there just a single level where you have to survive as long as possible?

Yea just one big long survival level…

Quickly reviewing the game from my Apple, I found no faults. ;D
OS 10.3.3, Java 1.4.2

Yes, much better now. :smiley:

Hmmm yeah maybe you should take out the shoot your self stuff, when things begin to get hectic, I think it is easy to blow up your self.

Aw, come on! Why don’t you mention the original? :slight_smile:

That’s a very bad idea to leave in because you have to point almost straight up in order to hit the robots either side of you…

Also, I found it annoying that you don’t actually shoot where the mouse cursor is. Instead, you shoot an initial angle equivalent to the angle between mouse and gun. In a game where the instructiosn say “point and shoot” but in fact the game is “point somwhere completely different and shoot” it’s a bit annoying/unfair.

e.g. try and shoot a robot on the extreme left of the screen.

Also, instead of RSI-inducing continual clicking, you ought to have autofire. This is the 21st century. autofire of course allows the player to choose non-autofire just by letting go of the mouse button!

Nice remake, and I like how you’ve tried to make it a bit different (good graphics and sound effects too) but I think I still prefer the original…

Yes 3xblah, it is based on a game I played along time ago where the soldiers would parachute in and build up. I loved that game I tried to spin the concept. I just don’t remember the name :stuck_out_tongue:

As for the point and fire, I guess I should rephrase that in the instructions.

I’ve added graphics to go along with the damage you take and you can now also shot below the horizon.

I found these to be great improvements.

EDIT: also you cant kill yourself either

[quote]Yes 3xblah, it is based on a game I played along time ago where the soldiers would parachute in and build up. I loved that game I tried to spin the concept. I just don’t remember the name :stuck_out_tongue:
[/quote]
“Paratrooper” :slight_smile:

Although…there was another remake about 10 years ago called “Ganja Wars” IIRC, where you played a cannabis farmer trying to protect his crop from the US marines; at the end of each level, the “God of Gange” would fly down in a rainbow and rejuvenate some of your weed…and if you did a “perfect” level you got upgrades, the best of which (even better than the rocket launcher) IIRC was the Super Spliff. LOL.

Ioinfection on MS JVM (XP, IE 6) is jerktastic, also I can see the pink background around the sprites. Switching to Sun JVM 1.4.2 is much better, however there is still too much flickering of sprites for the game to be enjoyable. The graphics are nice though!

20thCB

Wow what are you running. Thats a totally new problem… it runs fine on my old computer (~800mhz Pentium IE 6 Windows Xp)

EDIT: auto-firing has been added… Who else has a change? :smiley:

Some form of firepower Powerup? Hi-score board, particle based explosions (hehe).

Wow what are you running.

P3 1GHz, GeForce4200Ti 512MB RAM

How very odd 20thcb? And the highscore board is going up (like the other games)