This is my first game I’m making using jMonkeyEngine and I have to admit I am having too much fun with jME. Way too simple to do stuff :P. Anyway this will eventually be is a topdown game wherein you roll a little ball around the maze and complete puzzles such as (simple example) roll on a red block to open a door.
Update:
*Note: keep in mind that the camera is not complete so the way the controls will eventually work can be simulated if you drag the camera so that the upper right of the screen points to the green spawn square. WASD to move :).
I have added ball physics as well as some better lighting. Now you can roll this little marble thing around the maze and stuff ;). You always wanted to fly? Hold that space bar and you better exploit that until I have the jumping completed. Here are the pics:
And the download:
http://www.mediafire.com/download/zddw8w9nvs9l7q7/distalpha2.zip
Read!: Would you guys mind running it and telling me what fps you get when up close to the SSAO? I’m on Ubuntu and stuff is always weird on that with big effects like SSAO. The mouse input gets all laggy and such so I would like to know what you guys get in Windows. Thanks!
Download (old) :
http://www.mediafire.com/download/wr22rgd3c2obwae/dist.zip
-cMp
Edit:
Old stuff:
I have implemented level loading so I create a texture and it reads that to create the “maze”. This one is a simple 15x15 maze:
And all the way up to 100x100. Note the bad framerate :P: