Mario Engine

This was a game I started a little over a year ago. I meant to release it here, but I guess I forgot… So here it is!

This engine is nearly 2 years old. It’s rendering abilities are about the same as my current engine, but on many things it is very unoptimized.

Here is the current version from October 22nd of 2015.

Screenshots:

Requirements:

  • OpenGL 3.2+ Enabled GPU
  • 1 GB of Free RAM
  • Java 7

There was a problem with this engine. Whenever I exported it from windows, it would not run on a mac. When I exported it from a mac, it ran on both mac and windows. This version, I believe, is windows only.