Marbles!

Hi! This is a turn-based board game I’m coding for a university project, using JME3.0.
The game logic is already fully implemented, I’m working on the graphic chunk now. I hope I’ll finish it soon (at least before the 24th of February, the scary deadline).
Next on my TODO list are a GUI and a main menu. They’ll be added in the next few days.

Looks nice :smiley: is it multiplayer? could also be neat if you made a table top simulator version too.

Hi, thank you :slight_smile:
Yes, the game is built around offline 1v1 matches but online multiplayer is in the plans (I have to “decorate” this project with either online multiplayer or AI, let’s see what my professor will say; I hope the former since implementing a decent minimax algorithm is painful lol ;D).
What did you mean with “table top simulator”? Something with, say, vertical pawns as in chess simulators?

Marbles can now be selected, destroyed and moved, and some of them get a label showing part of the stats. Wall (the rectangles) got their color switched from red to white.
This is what the game looks after these major and minor changes, featuring the two (pretty shitty, I know ;D ) user panels.

Impressions? Comments?
This is my very first videogame and wouldn’t dislike to hear your say about it :slight_smile:

Looks pretty nice dude, keep up the good work, I wish you good luck I am sure you will make it until 24th of February :3

I’ll be waiting for the download link to try it out ;D