Manual Libgdx Project Creation

Hi guys,

I’m considering making a move to libGDX. I only intend on making desktop apps and the build tool seems to generate an excessive amount of files for my needs. I am wondering if people still make desktop apps and manually add the libraries or if it is recommended to stick with the automatic build and just get over the excessive project structure?

The build tool lets you only select the desktop project if you need just it. It would be much more difficult to set up a project manually.

You only need the three Gradle projects: the encapsulating one that does dependencies, the core project, and the desktop project). Yes, it’s not one but if you decide to get deeper into Gradle the setup is very handy.

I think that I might need to do some research into what Gradle actually does, I noticed that the project is really small, so I assume the libraries themselves must be stored elsewhere?

Create a new project in Eclipse for example, and import the LibGDX jars(omit those that are not desktop) and you are done.