Making Games for Nobody

Hi guys,

I have been quite passionate about game development as a hobby for about two years now. It has always been a solo hobby and one motivated by the satisfaction of making things work. I have never really considered the idea of making a game that people might actually want to play as most of what I have experimented with are clones and other tools for learning.

However, as my skill has increased over the years, the possibility of making something that people might be interested in has weighed on my mind a bit more. I don’t want that thought to become a motivating factor as it could potentially ruin the hobby for me.

I was wondering what motivates you guys. Do you strive to create something for other people? For possible financial benefit? For intellectual satisfaction? How do you feel when you finish a project that polite friends and family members have a look at but you might be fully aware that people generally wont be interested?