Making a wiki about voxel games

I’m thinking about making a wiki on wikia http://www.wikia.com/Wikia for people who want to make voxel games.

I’m thinking of making the front page look like this:

[quote]So, you want to make a voxel game?
Well, it’s going to be hard.
very hard.

But, this wiki is going to make it easier.
This wiki contains anything from rendering a cube to releasing your game and anything in between!
This wiki uses Java/LWJGL, and assumes that you have a lot experience with both.
If you don’t, then check out this:
https://docs.oracle.com/javase/tutorial/
or this:
http://wiki.lwjgl.org/wiki/Main_Page
[/quote]
Tell me what you think? Should I or shouldn’t I?

Or, do you want to help me with this?

Please Reply!

It’s up to you, I mean who are we to decide anyways ?

I agree with PocketCrafter. If you want to do this, knock yourself out

Like they said, this is really up to you. I’m not really sure what kind of input you’re hoping to get from us.

I will say that writing tutorials is hard work. Maybe try writing a few of the tutorials first, just to see if it’s something you want to continue pursuing.

Also, if you’re expecting other people to jump on board and do the work for you, don’t hold your breath. If it sounds fun to you, then go for it, but know that it’s going to be mostly just you doing the work.

You might also check out the various sites that pay you for writing tutorials.

I guess the question is, “Do you have the personal experience to back this wiki up?”

Exactly this.

It’s been about two years now (wow time flies) since I recorded an episode for my pure LWJGL voxel game series on YouTube. Why did I stop? Because I did not have the personal experience to actually create the game I was trying to help others create. I started to feel bad because that series actually gained some viewers (to this day I still get comments on my videos asking for help, or receive personal messages. Two years later.), and I realized that I was teaching bad code. So I stopped. I didn’t want to teach others bad code and I realized that a lot of my viewers were people that were just starting to learn programming and I didn’t want their first taste of code to be poorly designed and un-optimized.

So, just make sure you have at least a basic grasp on what you’re doing before you do it. I’m not trying to imply you don’t, but… I don’t know where I’m going with this. So good luck!

I will be happy see good wiki )
Same as one big list voxel games by categories.
(yes I see such list in many places but they not updating )

  • maybe list other similar creative games like factorio etc…

We all start from bad code :wink:
and many tutorial in google same bad unoptimaze code but its work
And main task of tutorial: make it work - without critical bugs, as simples as possible.

We all want, but not many from us want do this full time in any time of day or night.
In free time when we have mood.
(We all want wiki’s ^^ because wiki is one place when you can find all info)

But its hard find full time helping hand.
So need someone who lead wiki and other can help and edit errors)

so if you like do this: be prepare at beginning do big part of work,
and after some time ppl will help you – same as they start creating mods in minecraft =)

p.s ask on minecraft forum maybe find there full time help on couple days.

i would very much like a voxel game wiki it would be SOOoOoOOooo helpful 3d rendering does my head in!