Hello everybody, whats up?
So… I am learning LibGDX right now, and its really really good, I love all the camera stuff and such…
But here I went into a little trouble, I CAN’T, CAN’T manage to make a simple 2D Block world…
First of all this is how I created the world
variable -
Block[] map = new Block[100 * 100];
So this is my world
Now the block class is really simple, it just have some variables, size = 100 and texture image = some image.
Simple enough right? NOW HOW THE FUCKK CAN I RENDER IT?!?!!?!?!
I tried… for a week, I am telling you bros it looks impossible for me right now.
I can post what I’ve tried… but its too not working to post haha
So how can I render a map like this, so when i move the player it moves too or something?
at least give me a way or a hint please… i am tired for trying this for a whole week.