Couple of things.
First, no offense but the player texture is very pixellated and doesn’t look very good… I would redo it and make it look a lot better.
Second, try moving diagonally. See how you move faster than when you are moving in one of the 4 cardinal directions? You can fix this by clamping the movespeed to a certain amount. I imagine you have a variable “movespeed”, or something along those lines, so before you move the player just make sure that the player isn’t moving farther than that movespeed variable.
Third, get more content out before you release games to people! I know this is a work in progress, but if you want people to take you seriously and come back and try your updated game then you need to impress them the FIRST time they run the game. Right now I see a bunch of grass and a poorly scaled player texture, and no offense but that doesn’t impress me and make me want to follow your progress. In the future, don’t pull the trigger too early and release your game after you’ve only been working on it for a few days. Wait for a while and get some sort of polished early version out with a bunch of the basic features you wanted to put in!