LWJGL Tutorials

I’m looking for some sort of tutorial which will kind of show me the basics of using OpenGL to program 2D games. I’m wanting to do a strategy game (not RTS yet . . . don’t start gagging) and I don’t want to do it 3D. Think along the lines of Civ 3 or something . . . that caliber graphicswise.

Unfortunately, all the tutorials I can find out there have to do with OpenGL 3D programming. I’d do it with Java2D except . . . well . . . it’s slow. I’ve looked at GL4java and LWJGL and I have to say I like the looks of LWJGL better, though if anybody has any other good suggestions, I’ll look at those too.

I’ve looked at most of the 3D tutorials out there, and they’re somewhat helpful, but not quite what I’m looking for. I dunno . . . does what I’m looking for exist?

If not, maybe just somewhere that would step me through the concepts would be better than nothing.

-Nate

You’ve seen GAGE?

http://java.dnsalias.com

I think you’ll find it easier than LWJGL if you’re used to Java2D.

/kalle

http://josrts.sourceforge.net/phpwiki/index.php/OpenGL2D

should get you started, along with the nehe tutorials at gamedev.net

[quote]You’ve seen GAGE?
[/quote]
I have indeed. Some cool stuff and I’m actually currently using the timer for framerate limiting right now. I actually don’t like Java2D . . . kind of a pain in the booty to use at the moment. There just seems to be too many annoyances. Then again . . . I’m trying to use OpenGL, so I might just be shooting myself in the foot. shrug

Found some good tuts I’m trying to use though, and a friend who I didn’t realize had worked with OpenGL before. Go figure.

Thanks for the suggestions tho.

-Nate