I’m looking for some sort of tutorial which will kind of show me the basics of using OpenGL to program 2D games. I’m wanting to do a strategy game (not RTS yet . . . don’t start gagging) and I don’t want to do it 3D. Think along the lines of Civ 3 or something . . . that caliber graphicswise.
Unfortunately, all the tutorials I can find out there have to do with OpenGL 3D programming. I’d do it with Java2D except . . . well . . . it’s slow. I’ve looked at GL4java and LWJGL and I have to say I like the looks of LWJGL better, though if anybody has any other good suggestions, I’ll look at those too.
I’ve looked at most of the 3D tutorials out there, and they’re somewhat helpful, but not quite what I’m looking for. I dunno . . . does what I’m looking for exist?
If not, maybe just somewhere that would step me through the concepts would be better than nothing.
-Nate