Okay, so the past three days I’ve been playing around with a voxel engine, and right now I’m working on water and semi-transparent textures. However, I’ve hit a wall. Or rather, a number of walls.
Now, the weird thing is this: the water tiles at the moment have a custom render code, and it will only ever render a top face, yet it will show these weird faces. However, if you turn around, these faces disappear like so:
Does anyone know what would cause this?