So I starting texturing my models and started modular parts of the map. Like cliffs.
However, it looks like theyre floating… How can I break this illusion.
And another new issue for some reason now when models are UV mapped the shadows are wonky…
So I starting texturing my models and started modular parts of the map. Like cliffs.
However, it looks like theyre floating… How can I break this illusion.
And another new issue for some reason now when models are UV mapped the shadows are wonky…