LWJGL - Rendering A Texture Onto A VBO >>($10 REWARD)<<

Ok, so i can imagine I may get a little telling off for a reupload but its quite important that I get this bug sorted as I dont know what Im doing wrong. Im not going to give you an essay but whats happening is that the texture is not rendering correctly for some reason and I need help! Here is the simplified code from the project:

ADDITIONAL: I know the texture and model along with UVs work correctly as I tested them with a displaylist(the old way I used to do things…)

SOURCE CODE:
http://pastebin.java-gaming.org/13c392a579f