Hello everyone,it’s me again for a small but annoying problem. I currently try do make a voxel engine, everything is going one more or less well but globally it’s fine.
One of my problem is that i have a leaf texture which is of course transparent in some point but when i render it the transparency only apply for the current chunk (161616 group of blocks) which the leaf block is. And for the rest its the absolute nothingness.
A picture will explain this more :
http://image.noelshack.com/fichiers/2014/34/1408828374-leaf-prob.png
In render each chunk in an interleaved VBO and i have enable BLEND etc…
If anyone have an idea of what’s going wrong so i can try to fix it, i’ll be glade. My opinion its that i draw the leaf before the other blocks so when the transparency is enabled there is nothing behind it, but i really wishing i’m wrong.
P.S: sorry for my bad english, it’s not my native language.