Hi,
For my game I am making I am trying to implement an orthographic camera to sidescroll, currently the camera just stays still and I cant seem to work out the best way to sidescroll (ideally attached to a entity(e.g. the player))
This is the only camera code I have right now:
GL11.glOrtho(0.0f, width, height, 0.0f, 1.0f, -1.0f);
Thanks,
- Dan