LWJGL or Xith ? Isometric or Not?

Hi!

The game I am working on is going to eventually have a Diablo 2 style rendering. That is, almost bird’s eye view, maybe a view degrees lower, with 40 or so character avatars drawn on the screen, all moving around. Sort of what you might imagine in a diabl-style mmorph.

Is this considered Isometric? What category of rendering am I actually trying to get (I can only describe it as diablo 2 / warcraft 3 'ish)

Also,

When choosing Xith 3d, or LWJGL, what are the considerations? Are they to be treated as alternatives? When should one be chosen over the other?

Thanks a lot, I hope to hear from someone.

Moderator: Which thread to answer?

I missed you on IRC, so here is what I wrote:

[quote][14:22:26] <Matzon|M> 2.5D I think it’s called, but yes - an isometric game
[14:22:42] <Matzon|M> what are you looking specifically for?
[14:25:13] <Matzon|M> hmm, Diablo is 2.5D and warcraft 3 is 3D
[14:25:40] <Matzon|M> the camera in WC3 is just placed low over the terrain
[14:26:40] <Matzon|M> are you looking for something like:
[14:26:40] <Matzon|M> http://oddlabs.com/screenshots/screenshot04.jpg ?
[14:27:02] <Matzon|M> which is 3D
[14:27:38] <Matzon|M> otherwise take a look at the ‘Isometric and Tile-based Games’ section @ gamedev:
[14:27:38] <Matzon|M> http://www.gamedev.net/reference/list.asp?categoryid=44
[14:30:59] *** Cafene quit FreeNode : Read error: 60 (Operation timed out)
[/quote]
When choosing between Xith3D and LWJGL, you really have no choice! - LWJGL is an OpenGL binding (amongst other things), whereas Xith is a 3D scene graph, and has theoretically nothing to do with the underlying renderer.

Now If you choose Xith 3D, you (at the moment) have to use JOGL, which is another OpenGL binding, with support for awt and the likes (but cannot be compiled to a stand alone executable, and is a bit more buggy at the moment (AFAIK!)).

If you want to use LWJGL and somekind of scenegraph thingy, you could use jME: http://www.mojomonkeycoding.com/

Is this considered Isometric?

http://www.compuphase.com/axometr.htm

Take a look :slight_smile: